A transition or containment relationship between two scenes in a storyboard.


@interface NSStoryboardSegue : NSObject


In this context, a scene is a view controller or a window controller and a storyboard is an instance of the NSStoryboard class.

A storyboard segue has a procedural notion of being invoked, known in the API as being performed. You can take advantage of hooks into the segue performance process by way of the NSSeguePerforming protocol.

You do not create storyboard segue objects directly. Instead, the system creates them as needed as segues are invoked. To run code during initialization and performance of a segue, override the initWithIdentifier:source:destination: and perform methods.

You can initiate a segue programmatically with the performSegueWithIdentifier:sender: method of the NSSeguePerforming protocol. For example, you might do this to transition from a scene in one storyboard file to a scene in another.


Inspecting a Storyboard Segue


The starting/containing view controller or window controller for the storyboard segue.


The ending/contained view controller or window controller for the storyboard segue.


An optional, unique identifier for the storyboard segue that you can specify using the Identity inspector in Interface Builder.

Customizing Storyboard Segue Initialization and Invocation

+ segueWithIdentifier:source:destination:performHandler:

Creates a storyboard segue and a block used when the segue is performed.

- initWithIdentifier:source:destination:

The designated initializer for a storyboard segue.

- perform

Performs a visual transition from one controller to another.


Inherits From

See Also



An encapsulation of the design-time view controller and window controller graph represented in an Interface Builder storyboard resource file.


A set of methods that support the mediation of a custom segue.