View Management

Manage your user interface, including the size and position of views in a window.


First Steps


A controller that manages a view, typically loaded from a nib file.

Window Management


A controller that manages a window, usually a window stored in a nib file.


An object that manages a custom view—known as an accessory view—in the title bar–toolbar area of a window.

Paged Interface


An object that controls swipe navigation and animations between views or view content.

Split View Interface


An object that manages an array of adjacent child views, and has a split view object for managing dividers between those views.


A view that arranges two or more views in a linear stack running horizontally or vertically.


An item in a split view controller.

Stack View Interface


A view that arranges an array of views horizontally or vertically and that automatically updates their placement and sizing when the window size changes.

Tab View Interface


A container view controller that manages a tab view interface, which organizes multiple pages of content but displays only one page at a time.


A multipage interface that displays one page at a time.


An item in a tab view.

Edit Management


A set of methods that controllers and UI elements can implement to manage editing.


A set of methods that controllers can implement to enable an editor view to inform the controller when it has uncommitted changes.

Media Library Interface


An object that configures and displays a Media Library Browser panel.

See Also

User Interface

Supporting Dark Mode in Your Interface

Update colors, images, and behaviors so that your app adapts automatically when Dark Mode is active.

Supporting Continuity Camera in Your Mac App

Incorporate scanned documents and pictures taken with a user's iPhone, iPad, or iPod touch into your Mac app using Continuity Camera.

Views and Controls

Present and define the interactions for your content onscreen.

Menus, Cursors, and the Dock

Implement menus and cursors to facilitate interactions with your app, and use your app's Dock tile to convey updated information.

Windows, Panels, and Screens

Organize your view hierarchies and facilitate their display onscreen.

Touch Bar

Display interactive content and controls in the Touch Bar.


Animate your views and other content to create a more engaging experience for users.

Sound, Speech, and Haptics

Play sounds and haptic feedback, and incorporate speech recognition and synthesis into your interface.