Structure

PhonemeInfo

Defines a structure that stores information about a phoneme.

Declaration

typedef struct PhonemeInfo {
    ...
} PhonemeInfo;

Overview

Ordinarily, you use a phoneme information structure to show the user how to enter text to represent a particular phoneme when the 'PHON' input mode is activated.

You might use the information contained in the hiliteStart and hiliteEnd fields to highlight the characters in the example word that represent the phoneme.

To obtain a phoneme information structure for an individual phoneme, you must obtain a list of phonemes through a phoneme descriptor structure.

Topics

Instance Properties

exampleStr

An example word that illustrates use of the phoneme.

hiliteEnd

The number of characters between the beginning of the example word and the end of the portion of that word representing the phoneme.

hiliteStart

The number of characters in the example word that precede the portion of that word representing the phoneme.

opcode

The opcode for the phoneme.

phStr

The string used to represent the phoneme. The string does not necessarily have a phonetic connection to the phoneme, but might simply be an abstract textual representation of it.