Instance Property


A unique identifier for the anchor.


var identifier: UUID { get }


Whether an anchor is created manually (with the init(transform:) initializer) or automatically by ARKit (and provided to you through ARSessionDelegate, ARSCNViewDelegate, or ARSKViewDelegate methods), each anchor automatically receives a unique identifier value.

You can use this value to determine which anchors accompanying a specific ARFrame capture correspond to anchors in frames captured previously.

See Also

Tracking Anchors

var transform: simd_float4x4

A matrix encoding the position, orientation, and scale of the anchor relative to the world coordinate space of the AR session the anchor is placed in.