Instance Property


A matrix encoding the position, orientation, and scale of the anchor relative to the world coordinate space of the AR session the anchor is placed in.


var transform: simd_float4x4 { get }


World coordinate space in ARKit always follows a right-handed convention, but is oriented based on the session configuration. For details, see Understanding World Tracking.

See Also

Tracking Anchors

var identifier: UUID

A unique identifier for the anchor.

var sessionIdentifier: UUID?

The unique identifier of the session that owns this anchor.