Instance Property

transform

A matrix encoding the position, orientation, and scale of the anchor relative to the world coordinate space of the AR session the anchor is placed in.

Declaration

var transform: simd_float4x4 { get }

Discussion

World coordinate space in ARKit always follows a right-handed convention, but is oriented based on the session configuration. For details, see Understanding World Tracking in ARKit.

See Also

Tracking Anchors

var identifier: UUID

A unique identifier for the anchor.