A configuration you use to track a person's motion in 3D space.
When ARKit identifies a person in the back camera feed, it calls
session(_:didAdd:), passing you an
ARBodyAnchor you can use to track the body's movement.
Plane detection and image detection are enabled. If you use a body anchor to display a virtual character, you can set the character on a surface or image that you choose.
bodyDetection is enabled by default, which gives you access to the joint positions of a person that ARKit detects in the camera feed via the frame's
Creating a Configuration
Creates a new body tracking configuration.
Adding Realistic Reflections
Capturing Body Motion in 3D
Track a person in the physical environment and visualize their motion by applying the same body movements to a virtual puppet.
An object that tracks the movement in 3D space of a body that ARKit recognizes in the camera feed.
The screen-space representation of a person ARKit recognizes in the camera feed.