Instance Property


An array of vertex positions for each point in the face mesh.


@nonobjc var vertices: [vector_float3] { get }


Each float3 value in this array represents the position of a vertex in the mesh, in face coordinates. (See Tracking Face Position and Orientation.)

See Also

Accessing Mesh Data

var textureCoordinates: [vector_float2]

An array of texture coordinate values for each point in the face mesh.

var triangleCount: Int

The number of triangles described by the triangleIndices buffer.

var triangleIndices: [Int16]

An array of indices describing the triangle mesh formed by the face geometry's vertex data.