Instance Property

worldTransform

The position, rotation, and scale, of the ray's intersection with the target.

Declaration

@property(nonatomic, readonly) simd_float4x4 worldTransform;

See Also

Identifying Results

anchor

The anchor for the plane that the ray intersected.

target

The type of plane that the ray intersected.

ARRaycastTarget

The types of plane you allow a raycast to intersect with.

targetAlignment

The alignment of the plane that the ray intersected.

ARRaycastTargetAlignment

A specification that indicates a target's alignment with respect to gravity.