Instance Method

node(for:)

Returns the SceneKit node associated with the specified AR anchor, if any.

Declaration

func node(for anchor: ARAnchor) -> SCNNode?

Parameters

anchor

An anchor in the view's AR session.

Return Value

The node whose position in the AR scene the anchor tracks, or nil if the anchor has no associated node or is not in the view's AR session.

See Also

Mapping Content to Real-World Positions

func anchor(for: SCNNode) -> ARAnchor?

Returns the AR anchor associated with the specified SceneKit node, if any.

func unprojectPoint(CGPoint, ontoPlane: simd_float4x4) -> simd_float3?

Returns the projection of a point from 2D view onto a plane in the 3D world space detected by ARKit.