Options for generating environment textures in a world-tracking AR session.


enum EnvironmentTexturing : Int


Environment Texture Options

case none

ARKit does not generate environment map textures.

case manual

ARKit generates environment textures only for probe anchors you explicitly add to the session.

case automatic

ARKit automatically determines when and where to generate environment textures.

See Also

Creating Realistic Reflections

var environmentTexturing: ARWorldTrackingConfiguration.EnvironmentTexturing

The behavior ARKit uses for generating environment textures.

class AREnvironmentProbeAnchor

An object that provides environmental lighting information for a specific area of space in a world-tracking AR session.

var wantsHDREnvironmentTextures: Bool

A flag that instructs ARKit to create environment textures in HDR format.