ARKit automatically determines when and where to generate environment textures.
- iOS 12.0+Beta
When you use this
environment option, ARKit automatically chooses positions in the scene for generating environment map textures based on the camera imagery it has collected and the other anchors you've placed.
If you display AR content using
ARSCNView, SceneKit automatically retrieves texture maps from probe anchors and uses them to light the scene. Otherwise, use a delegate method such as
session(_: to find out when the probe anchor's texture has been updated and access the