Retrieves output data from a codec.


OSStatus AudioCodecProduceOutputPackets(AudioCodec inCodec, void *outOutputData, UInt32 *ioOutputDataByteSize, UInt32 *ioNumberPackets, AudioStreamPacketDescription *outPacketDescription, UInt32 *outStatus);



An audio codec object. Because an audio codec object is a Component Manger component instance, you can use the Component Manager (for example, the functions FindNextComponent and OpenAComponent) to obtain an audio codec object.


The output data buffer.


Indicates the size of the output data buffer.


On input, the number of packets desired. On output, the number of packets actually placed in the output buffer.


An array of AudioStreamPacketDescription structures that describes the packet layout of the data returned by the outOutputData parameter. Pass NULL if you do not want this information returned. Note that this information is provided only when the output format is not linear PCM.


On output, information about the codec's status to allow for proper data management. See Output Status Constants for the possible values that can be returned.

Return Value

Returns NoErr if successful. Returns kAudioCodecStateError if the codec has not been initialized. Returns kAudioCodecNotEnoughBufferSpaceError if the output buffer is not large enough for the requested number of packets. See Result Codes for other possible values.


This function causes the codec to produce as many output packets as requested, provided there is sufficient input data. If there is not enough input data to produce the requested number of output packets, the outStatus parameter returns the value kAudioCodecProduceOutputPacketNeedsMoreInputData and the ioNumberPackets parameter indicates the actual number of packets produced. On the other hand, if there is enough input data to produce at least one additional full packet, the outStatus parameter returns the value kAudioCodecProduceOutputPacketSuccessHasMore.

Note that decoders produce linear PCM data only in multiples of the number of frames in a packet of the encoded format. (See the AudioCodecAppendInputData function for definitions of packet and frame as used by this API.) You can use the AudioCodecGetProperty function to obtain this value from the kAudioCodecPropertyPacketFrameSize property. Similarly, this property indicates how many frames of linear PCM data an encoder needs in order to produce a packet of the specified output format.

Output data can be produced only in multiples of whole packets.

The combination of the AudioCodecAppendInputData and AudioCodecProduceOutputPackets functions implement a "push-pull" model of data handling. First, the input data is pushed into the codec, then the resulting output data is pulled out of that same codec.

See Also