Instance Method


Deallocates resources required to render audio.


- (void)deallocateRenderResources;


Hosts should call this after finishing rendering. Subclasses should call the superclass implementation.

This version 3 method is bridged to the version 2 AudioUnitUninitialize API.

See Also

Managing Render Resources

- allocateRenderResourcesAndReturnError:

Allocates resources required to render audio.

- reset

Resets transitory rendering state to its initial state.


Determines whether the audio unit has allocated render resources.

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