Instance Method


Resets transitory rendering state to its initial state.


func reset()


Hosts should call this at the point of a discontinuity in the input stream being provided to an audio unit—for example, when seeking forward or backward within a track. In response, audio units should clear delay lines, filters, etc. Subclasses should call the superclass implementation.

This version 3 method is bridged to the version 2 AudioUnitReset(_:_:_:) API, in the global scope.

See Also

Managing Render Resources

func allocateRenderResources()

Allocates resources required to render audio.

func deallocateRenderResources()

Deallocates resources required to render audio.

var renderResourcesAllocated: Bool

Determines whether the audio unit has allocated render resources.

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