Structure

AUPreset

Used to set factory presets for an audio unit.

Declaration

struct AUPreset

Topics

Instance Properties

var presetName: Unmanaged<CFString>?

If a factory preset, the name of the specified factory preset.

var presetNumber: Int32

If less than 0, then the preset is a user preset. If greater than or equal to 0, then this field is used to select a factory preset.