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# BypassedSpatialAudio

An experience in which the system does not apply spatial processing to the audio stream.

```
struct BypassedSpatialAudio
```

## Overview

Use this if implementing your own spatial audio rendering or designing an experience
that should not have spatial audio.

```swift
// Configure an audio player with a bypassed spatial audio experience.
myPlayer.intendedSpatialExperience = .bypassed
```

## Relationships

### Conforms To

[`Equatable`](/documentation/Swift/Equatable)

[`SpatialAudioExperience`](/documentation/AudioToolbox/SpatialAudioExperience)

[`Hashable`](/documentation/Swift/Hashable)

[`SendableMetatype`](/documentation/Swift/SendableMetatype)

[`Encodable`](/documentation/Swift/Encodable)

[`Decodable`](/documentation/Swift/Decodable)

[`Sendable`](/documentation/Swift/Sendable)

---

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