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# FixedSpatialAudio

A spatial experience that does not take user motion into account.

```
struct FixedSpatialAudio
```

## Overview

The lack of spatial tracking gives the impression of a “fixed” spatial
experience locked to the user’s frame of reference.

```swift
// Configure an audio player with a fixed spatial audio experience.
myPlayer.intendedSpatialExperience = .fixed
```

For multi-channel experiences, you might also consider specifying the
experience’s sound stage size if a system-specified size is not desirable.

```swift
// Configure an audio player with a fixed spatial audio experience
// that has a large sound stage size.
myPlayer.intendedSpatialExperience = .fixed(soundStageSize: .large)
```

## Topics

### Instance Properties

[`var soundStageSize: SpatialAudioExperiences.SoundStageSize`](/documentation/AudioToolbox/FixedSpatialAudio/soundStageSize)

The experience’s sound stage size.

## Relationships

### Conforms To

[`Hashable`](/documentation/Swift/Hashable)

[`Equatable`](/documentation/Swift/Equatable)

[`Encodable`](/documentation/Swift/Encodable)

[`Decodable`](/documentation/Swift/Decodable)

[`SendableMetatype`](/documentation/Swift/SendableMetatype)

[`SpatialAudioExperience`](/documentation/AudioToolbox/SpatialAudioExperience)

[`Sendable`](/documentation/Swift/Sendable)

---

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