Type Method

allExportPresets()

Returns all available export preset names.

Declaration

class func allExportPresets() -> [String]

Return Value

An array containing a string constant for each of the available preset names.

For possible values, see Export Preset Names for Device-Appropriate QuickTime Files, Export Preset Names for QuickTime Files of a Given Size, AVAssetExportSession.Status.cancelled, Export Preset Name for iTunes Audio, and Export Preset Name for Pass-Through.

Discussion

Not all presets are compatible with all assets.

See Also

Configuring Export Presets

var presetName: String

The name of the preset used to initialize the session.

class func exportPresets(compatibleWith: AVAsset) -> [String]

Returns the identifiers compatible with a given asset.

class func determineCompatibility(ofExportPreset: String, with: AVAsset, outputFileType: AVFileType?, completionHandler: (Bool) -> Void)

Reports the compatibility of an export present, asset, and output file type to the specified block.

Export Preset Names for Device-Appropriate QuickTime Files

You use these export options to produce QuickTime movie files with video size appropriate to the current device.

Export Preset Names for QuickTime Files of a Given Size

You use these export options to produce QuickTime movie files with a specified video size.

Export Preset Name for iTunes Audio

You use this export option to produce an audio-only MPEG 4 Audio file with appropriate iTunes gapless playback data.

Export Preset Names for Apple Devices

You use these export options to produce playable files for use on specific Apple devices.

Export Preset Name for Pass Through

You use this export option to let all tracks pass through as formatted unless otherwise prohibited.

func determineCompatibleFileTypes(completionHandler: ([AVFileType]) -> Void)

Reports the compatible file types for the current export session to the specified block.

Beta Software

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