Initializer

init(x:y:z:)

Initializes a 3D point instance with x, y, and z coordinates.

Declaration

init(x: Float, y: Float, z: Float)

See Also

Defining a Point

init()

Initializes a 3D point instance.

func AVAudioMake3DPoint(Float, Float, Float) -> AVAudio3DPoint

Creates and returns an AVAudio3DPoint object.