Instance Property


The underlying audio channel layout.


var layout: UnsafePointer<AudioChannelLayout> { get }

See Also

Getting Audio Channel Layout Properties

typealias AVAudioChannelCount

A number of audio channels.

var channelCount: AVAudioChannelCount

The number of channels of audio data.

var layoutTag: AudioChannelLayoutTag

The audio channel’s underlying layout tag.

func isEqual(Any) -> Bool

Determines whether another audio channel layout is exactly equal to this layout.