Instance Property


The audio channel’s underlying layout tag.


var layoutTag: AudioChannelLayoutTag { get }

See Also

Getting Audio Channel Layout Properties

typealias AVAudioChannelCount

A number of audio channels.

var channelCount: AVAudioChannelCount

The number of channels of audio data.

var layout: UnsafePointer<AudioChannelLayout>

The underlying audio channel layout.

func isEqual(Any) -> Bool

Determines whether another audio channel layout is exactly equal to this layout.