A representation of either a source or destination connection point in the audio engine.


class AVAudioConnectionPoint : NSObject


Instances of this class are immutable.


Creating a Connection Point

init(node: AVAudioNode, bus: AVAudioNodeBus)

Creates a connection point object.

Getting Connection Point Properties

var bus: AVAudioNodeBus

The bus on the node in the connection point.

var node: AVAudioNode?

The node in the connection point.


Inherits From

Conforms To

See Also

Using Connection Points

func connect(AVAudioNode, to: [AVAudioConnectionPoint], fromBus: AVAudioNodeBus, format: AVAudioFormat?)

Establish connections between a source node and multiple destination nodes.

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