Class

AVAudioInputNode

A node that connects to the system's audio input.

Declaration

@interface AVAudioInputNode : AVAudioIONode

Overview

This node has one element. The format of the input scope reflects the audio hardware sample rate and channel count. The format of the output scope is initially the same as that of the input, but you may set it to a different format, which will convert the node. For more information, see AVAudioIONode.

Topics

Manually Giving Data to an Audio Engine

- setManualRenderingInputPCMFormat:inputBlock:

Supplies the data through the input node to the engine while operating in the manual rendering mode.

Relationships

Inherits From

Conforms To

See Also

Source Node Types

AVAudioIONode

The base class for nodes that connect to the system's audio input or output.

AVAudioIONodeInputBlock

A block to get input data when called by a render operation in the manual rendering mode.

AVAudioNodeCompletionHandler

A general callback handler.

AVAudioPlayerNodeCompletionHandler

The callback handler for buffer or file completion.

AVAudioPlayerNode

A class that plays buffers or segments of audio files.

AVAudioUnitGenerator

An audio unit subclass that generates audio output.

AVAudioUnitMIDIInstrument

An abstract class representing music devices or remote instruments.

AVAudioUnitSampler

A class that encapsulates Apple's Sampler Audio Unit.

AVAudioSequencer

A collection of MIDI events organized into multiple music tracks, plus a player to play back the events.