Initializer

init(audioEngine:)

Initializes a new sequencer, handing it the audio engine.

Declaration

init(audioEngine engine: AVAudioEngine)

See Also

Creating an Audio Sequencer

init()

Initializes a new sequencer that's not connected to an audio engine.

func write(to: URL, smpteResolution: Int, replaceExisting: Bool)

Creates and writes a MIDI file from the events in the sequence.