Instance Property

inputDataSource

The currently selected input data source.

Declaration

var inputDataSource: AVAudioSessionDataSourceDescription? { get }

Discussion

The value of this property is nil if switching between multiple input sources isn’t currently possible. Only certain devices and peripherals, such as an iPhone equipped with both front- and rear-facing microphones, support this feature.

See Also

Working with Audio Routes

var currentRoute: AVAudioSessionRouteDescription

A description of the current audio route’s input and output ports.

class AVAudioSessionRouteDescription

An object that describes the input and output ports associated with a session’s audio route.

var isInputAvailable: Bool

A Boolean value that indicates whether an audio input path is available.

var availableInputs: [AVAudioSessionPortDescription]?

An array of input ports available for audio routing.

var preferredInput: AVAudioSessionPortDescription?

The preferred input port for audio routing.

func setPreferredInput(AVAudioSessionPortDescription?)

Sets the preferred input port for audio routing.

class AVAudioSessionPortDescription

Information about the capabilities of the port and the hardware channels it supports.

var inputDataSources: [AVAudioSessionDataSourceDescription]?

An array of available data sources for the audio session’s current input port.

func setInputDataSource(AVAudioSessionDataSourceDescription?)

Selects a data source for the audio session’s current input port.

var outputDataSources: [AVAudioSessionDataSourceDescription]?

An array of available output data sources for the current audio route.

var outputDataSource: AVAudioSessionDataSourceDescription?

The currently selected output data source.

func setOutputDataSource(AVAudioSessionDataSourceDescription?)

Sets the output data source for an audio session.

class AVAudioSessionDataSourceDescription

An object that defines a data source for an audio input or output, giving information such as the source’s name, location, and orientation.

func overrideOutputAudioPort(AVAudioSession.PortOverride)

Temporarily changes the current audio route.