Instance Method

prepareToPlay()

Prepares to play the sequence by prerolling all events.

Declaration

func prepareToPlay()

Discussion

This happens automatically on play if it has not already been called, but may produce a delay in startup.

See Also

Playing Content

var isPlaying: Bool

A Boolean value that indicates whether the sequence is playing.

func stop()

Stops playing the sequence.

var duration: TimeInterval

The length of the currently loaded file, in seconds.

var currentPosition: TimeInterval

The current playback position, in seconds.

var rate: Float

The playback rate of the player.