Instance Method

seek(to:completionHandler:)

Sets the current playback time to the specified time and executes the specified block when the seek operation has either been completed or been interrupted.

Declaration

func seek(to time: CMTime, completionHandler: @escaping (Bool) -> Void)

Parameters

time

The time to which to seek.

completionHandler

The block to invoke when the seek operation has either been completed or been interrupted. The block takes one argument:

finished

Indicates whether the seek operation completed.

Discussion

Use this method to seek the current player item to the specified time and be notified when the operation completes. If the seek request completes without being interrupted (either by another seek request or by any other operation), the completion handler you provide is executed with the finished parameter set to true.

If another seek request is already in progress when you call this method, the completion handler for the in-progress seek request is executed immediately with the finished parameter set to false.

See Also

Managing Time

func currentTime()

Returns the current time of the current player item.

func seek(to: CMTime)

Sets the current playback time to the specified time.

func seek(to: Date)

Sets the current playback time to the time specified by the date object.

func seek(to: Date, completionHandler: (Bool) -> Void)

Sets the current playback time to the specified time and executes the specified block when the seek operation completes or is interrupted.

func seek(to: CMTime, toleranceBefore: CMTime, toleranceAfter: CMTime)

Sets the current playback time within a specified time bound.

func seek(to: CMTime, toleranceBefore: CMTime, toleranceAfter: CMTime, completionHandler: (Bool) -> Void)

Sets the current playback time within a specified time bound and invokes the specified block when the seek operation has either been completed or been interrupted.