Instance Method

seek(to:)

Sets the current playback time to the specified time.

Declaration

func seek(to time: CMTime)

Parameters

time

The time to which to seek.

Discussion

The time seeked to may differ from the specified time for efficiency. For sample accurate seeking see seek(to:toleranceBefore:toleranceAfter:).

See Also

Moving the Playhead

func step(byCount: Int)

Moves the player item’s current time forward or backward by a specified number of steps.

var seekableTimeRanges: [NSValue]

An array of time ranges within which it is possible to seek.

func seek(to: CMTime, completionHandler: ((Bool) -> Void)?)

Sets the current playback time to the specified time and executes the specified block when the seek operation completes or is interrupted.

func seek(to: Date, completionHandler: ((Bool) -> Void)?) -> Bool

Sets the current playback time to the time specified by the date object.

func seek(to: CMTime, toleranceBefore: CMTime, toleranceAfter: CMTime, completionHandler: ((Bool) -> Void)?)

Sets the current playback time within a specified time bound and invokes the specified block when the seek operation completes or is interrupted.

func cancelPendingSeeks()

Cancels any pending seek requests and invokes the corresponding completion handlers if present.

func seek(to: Date) -> Bool

Sets the current playback time to the time specified by the date object.

Deprecated
func seek(to: CMTime, toleranceBefore: CMTime, toleranceAfter: CMTime)

Sets the current playback time within a specified time bound.

Deprecated