Instance Method

disableLooping()

Disables looping for the player queue.

Declaration

func disableLooping()

Discussion

The player looper will stop performing player queue operations for looping and let the current looping item replica play to the end. The player's original actionAtItemEnd property will be restored afterwards.

See Also

Configuring the Player Looper

var loopingPlayerItems: [AVPlayerItem]

An array containing replicas of the template player item used to accomplish the looping.