An object used to synchronize multiple queued sample buffers to a single timeline.
- iOS 11.0+
- macOS 10.13+
- Mac Catalyst 13.0+
- tvOS 11.0+
- watchOS 4.0+
Working with Time Observers
Accessing Time Information
An object that provides the interface to control the player’s transport behavior.
An object used to model the timing and presentation state of an asset played by the player.
An object used to modify the presentation state of an asset track being presented by a player.