<!--
{
  "availability" : [
    "iOS: 13.0.0 -",
    "iPadOS: 13.0.0 -",
    "macCatalyst: 13.0.0 -"
  ],
  "documentType" : "symbol",
  "framework" : "BundleResources",
  "identifier" : "/documentation/BundleResources/Information-Property-List/UIApplicationSceneManifest/UISceneConfigurations/UIWindowSceneSessionRoleApplication/UISceneDelegateClassName",
  "metadataVersion" : "0.1.0",
  "role" : "Property List Key",
  "symbol" : {
    "kind" : "Property List Key",
    "modules" : [
      "Bundle Resources"
    ],
    "preciseIdentifier" : "plist:Information_Property_List.UIApplicationSceneManifest.UISceneConfigurations.UIWindowSceneSessionRoleApplication.UISceneDelegateClassName"
  },
  "title" : "UISceneDelegateClassName"
}
-->

# UISceneDelegateClassName

The name of the app-specific class that you want UIKit to instantiate and use as the scene delegate object.

## Discussion

The class you specify for this key must adopt the <doc://com.apple.documentation/documentation/UIKit/UISceneDelegate> protocol. If the class you specify for the [`UISceneClassName`](/documentation/BundleResources/Information-Property-List/UIApplicationSceneManifest/UISceneConfigurations/UIWindowSceneSessionRoleApplication/UISceneClassName) key is <doc://com.apple.documentation/documentation/UIKit/UIWindowScene>, your class must adopt the <doc://com.apple.documentation/documentation/UIKit/UIWindowSceneDelegate> protocol.

---

Copyright &copy; 2026 Apple Inc. All rights reserved. | [Terms of Use](https://www.apple.com/legal/internet-services/terms/site.html) | [Privacy Policy](https://www.apple.com/privacy/privacy-policy)