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# emitter::continuous

Continuously emit particles at a fixed rate.

```
void emitter::continuous(float rate, float maxBurst)
```

## Parameters

`rate`

Number of particles per second to emit. If this value results in a fractional
number of particles to emit in a given frame, the remainder will be carried into the next frame.

`maxBurst`

Maximum number of particles to emit in a single frame.

## Discussion> Visual: ![Graph](emitter__continuous)

> Note: Reads from emitter state `ContinuousEmitterState state`, if it exists

---

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