Function

CGContextReplacePathWithStrokedPath

Replaces the path in the graphics context with the stroked version of the path.

Declaration

void CGContextReplacePathWithStrokedPath(CGContextRef c);

Parameters

c

A graphics context.

Discussion

A stroked path is created using the parameters of the current graphics context. The new path is created so that filling it draws the same pixels as stroking the original path.You can use this path in the same way you use the path of any context. For example, you can clip to the stroked version of a path by calling this function followed by a call to the function CGContextClip.

See Also

Painting Paths

CGContextClearRect

Paints a transparent rectangle.

CGContextDrawPath

Draws the current path using the provided drawing mode.

CGContextEOFillPath

Paints the area within the current path, using the even-odd fill rule.

CGContextFillPath

Paints the area within the current path, using the nonzero winding number rule.

CGContextFillRect

Paints the area contained within the provided rectangle, using the fill color in the current graphics state.

CGContextFillRects

Paints the areas contained within the provided rectangles, using the fill color in the current graphics state.

CGContextFillEllipseInRect

Paints the area of the ellipse that fits inside the provided rectangle, using the fill color in the current graphics state.

CGContextStrokePath

Paints a line along the current path.

CGContextStrokeRect

Paints a rectangular path.

CGContextStrokeRectWithWidth

Paints a rectangular path, using the specified line width.

CGContextStrokeEllipseInRect

Strokes an ellipse that fits inside the specified rectangle.

CGContextStrokeLineSegments

Strokes a sequence of line segments.

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