Initializer

init(propertyListPlist:)

Creates a color space from a property list.

Declaration

init?(propertyListPlist plist: CFPropertyList)

Parameters

plist

The list of properties to use.

See Also

Creating Color Spaces

init?(iccBasedNComponents: Int, range: UnsafePointer<CGFloat>?, profile: CGDataProvider, alternate: CGColorSpace?)

Creates a device-independent color space that is defined according to the ICC color profile specification.

init?(indexedBaseSpace: CGColorSpace, last: Int, colorTable: UnsafePointer<UInt8>)

Creates an indexed color space, consisting of colors specified by a color lookup table.

init?(labWhitePoint: UnsafePointer<CGFloat>, blackPoint: UnsafePointer<CGFloat>?, range: UnsafePointer<CGFloat>?)

Creates a device-independent color space that is relative to human color perception, according to the CIE L*a*b* standard.

init?(patternBaseSpace: CGColorSpace?)

Creates a pattern color space.

init?(name: CFString)

Creates a specified type of Quartz color space.

init?(platformColorSpaceRef: UnsafeRawPointer)

Creates a platform-specific color space.

init(iccData: CFTypeRef)

Creates an ICC-based color space using the ICC profile contained in the specified data.

func CGColorSpaceCreateDeviceRGB() -> CGColorSpace

Creates a device-dependent RGB color space.

func CGColorSpaceCreateDeviceCMYK() -> CGColorSpace

Creates a device-dependent CMYK color space.

func CGColorSpaceCreateDeviceGray() -> CGColorSpace

Creates a device-dependent grayscale color space.

init?(iccProfileData: CFData)

Creates an ICC-based color space using the ICC profile contained in the specified data.

Deprecated