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# init(calibratedRGBWhitePoint:blackPoint:gamma:matrix:)

Creates a calibrated RGB color space.

```
init?(calibratedRGBWhitePoint whitePoint: UnsafePointer<CGFloat>, blackPoint: UnsafePointer<CGFloat>?, gamma: UnsafePointer<CGFloat>?, matrix: UnsafePointer<CGFloat>?)
```

## Parameters

`whitePoint`

An array of 3 numbers specifying the tristimulus value, in the CIE 1931 XYZ-space, of the diffuse white point.

`blackPoint`

An array of 3 numbers specifying the tristimulus value, in CIE 1931 XYZ-space, of the diffuse black point.

`gamma`

An array of 3 numbers specifying the gamma for the red, green, and blue components of the color space.

`matrix`

An array of 9 numbers specifying the linear interpretation of the gamma-modified RGB values of the color space with respect to the final XYZ representation.

## Return Value

A new calibrated RGB color space, or `NULL` if unsuccessful. In Objective-C, you’re responsible for releasing this object by calling [`CGColorSpaceRelease`](/documentation/CoreGraphics/CGColorSpaceRelease).

## Discussion

Creates a device-independent RGB color space that represents colors relative to a reference white point. This white point is based on the whitest light that can be generated by the output device. Colors in a device-independent color space should appear the same when displayed on different devices, to the extent that the capabilities of the device allow.

For color spaces that require a detailed gamma, such as the piecewise transfer function used in sRGB or ITU-R BT.709, you may want to use the function  [`init(iccBasedNComponents:range:profile:alternate:)`](/documentation/CoreGraphics/CGColorSpace/init(iccBasedNComponents:range:profile:alternate:)) instead, because it can accurately represent these gamma curves.

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