Instance Method

replacePathWithStrokedPath()

Replaces the path in the graphics context with the stroked version of the path.

Declaration

func replacePathWithStrokedPath()

Parameters

c

A graphics context.

Discussion

A stroked path is created using the parameters of the current graphics context. The new path is created so that filling it draws the same pixels as stroking the original path.You can use this path in the same way you use the path of any context. For example, you can clip to the stroked version of a path by calling this function followed by a call to the function clip().

See Also

Constructing a Current Graphics Path

func beginPath()

Creates a new empty path in a graphics context.

func move(to: CGPoint)

Begins a new subpath at the specified point.

func addLine(to: CGPoint)

Appends a straight line segment from the current point to the specified point.

func addLines(between: [CGPoint])

Adds a sequence of connected straight-line segments to the current path.

func addRect(CGRect)

Adds a rectangular path to the current path.

func addRects([CGRect])

Adds a set of rectangular paths to the current path.

func addEllipse(in: CGRect)

Adds an ellipse that fits inside the specified rectangle.

func addArc(center: CGPoint, radius: CGFloat, startAngle: CGFloat, endAngle: CGFloat, clockwise: Bool)

Adds an arc of a circle to the current path, specified with a radius and angles.

func addArc(tangent1End: CGPoint, tangent2End: CGPoint, radius: CGFloat)

Adds an arc of a circle to the current path, specified with a radius and two tangent lines.

func addCurve(to: CGPoint, control1: CGPoint, control2: CGPoint)

Adds a cubic Bézier curve to the current path, with the specified end point and control points.

func addQuadCurve(to: CGPoint, control: CGPoint)

Adds a quadratic Bézier curve to the current path, with the specified end point and control point.

func addPath(CGPath)

Adds a previously created path object to the current path in a graphics context.

func closePath()

Closes and terminates the current path’s subpath.

var path: CGPath?

Returns a path object built from the current path information in a graphics context.