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# CGContextFillPath

Paints the area within the current path, using the nonzero winding number rule.

```
extern void CGContextFillPath(CGContextRef c);
```

## Parameters

`c`

A graphics context that contains a path to fill.

## Discussion

Each subpath is treated as if it were closed by calling [`closePath()`](/documentation/CoreGraphics/CGContext/closePath()). The nonzero winding number rule is described in [Filling a Path](https://developer.apple.com/library/archive/documentation/GraphicsImaging/Conceptual/drawingwithquartz2d/dq_paths/dq_paths.html#//apple_ref/doc/uid/TP30001066-CH211-TPXREF106) in [Quartz 2D Programming Guide](https://developer.apple.com/library/archive/documentation/GraphicsImaging/Conceptual/drawingwithquartz2d/Introduction/Introduction.html#//apple_ref/doc/uid/TP30001066). The current path is cleared as a side effect of calling this function.

---

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