Initializer

init(withDataAllocator:data:)

Returns a Quartz event created from a flattened data representation of the event.

Declaration

init?(withDataAllocator allocator: CFAllocator?, data: CFData?)

Parameters

allocator

The allocator to use to allocate memory for the event object. To use the current default allocator, pass NULL or kCFAllocatorDefault.

eventData

The flattened data representation of the event to reconstruct.

Return Value

An event built from the flattened data representation, or NULL if the eventData parameter is invalid.

Discussion

You can use this function to reconstruct a Quartz event received by network transport from another system.

See Also

Working With Events

class var typeID: CFTypeID

Returns the type identifier for the opaque type CGEventRef.

init?(source: CGEventSource?)

Returns a new Quartz event.

var data: CFData?

Returns a flattened data representation of a Quartz event.

func copy() -> CGEvent?

Returns a copy of an existing Quartz event.

init?(event: CGEvent?)

Returns a Quartz event source created from an existing Quartz event.

func setSource(CGEventSource?)

Sets the event source of a Quartz event.

var type: CGEventType

Returns the event type of a Quartz event (left mouse down, for example).

var timestamp: CGEventTimestamp

Returns the timestamp of a Quartz event.

var location: CGPoint

Returns the location of a Quartz mouse event.

var unflippedLocation: CGPoint

Returns the location of a Quartz mouse event.

var flags: CGEventFlags

Returns the event flags of a Quartz event.

func keyboardSetUnicodeString(stringLength: Int, unicodeString: UnsafePointer<UniChar>?)

Sets the Unicode string associated with a Quartz keyboard event.

func getIntegerValueField(CGEventField) -> Int64

Returns the integer value of a field in a Quartz event.

func setIntegerValueField(CGEventField, value: Int64)

Sets the integer value of a field in a Quartz event.

func getDoubleValueField(CGEventField) -> Double

Returns the floating-point value of a field in a Quartz event.

func setDoubleValueField(CGEventField, value: Double)

Sets the floating-point value of a field in a Quartz event.