Instance Method

Adds an ellipse that fits inside the specified rectangle.

## Parameters

`rect`

A rectangle that defines the area for the ellipse to fit in.

`transform`

An affine transform to apply to the ellipse before adding to the path. Defaults to the identity transform if not specified.

## Discussion

The ellipse is approximated by a sequence of Bézier curves. Its center is the midpoint of the rectangle defined by the `rect` parameter. If the rectangle is square, then the ellipse is circular with a radius equal to one-half the width (or height) of the rectangle. If the `rect` parameter specifies a rectangular shape, then the major and minor axes of the ellipse are defined by the width and height of the rectangle.

The ellipse forms a complete subpath of the path—that is, the ellipse drawing starts with a move-to operation and ends with a close-subpath operation, with all moves oriented in the clockwise direction.

### Constructing a Graphics Path

`func move(to: CGPoint, transform: CGAffineTransform)`

Begins a new subpath at the specified point.

`func addLine(to: CGPoint, transform: CGAffineTransform)`

Appends a straight line segment from the current point to the specified point.

`func addLines(between: [CGPoint], transform: CGAffineTransform)`

Adds a sequence of connected straight-line segments to the path.

`func addRects([CGRect], transform: CGAffineTransform)`

Adds a set of rectangular subpaths to the path.

`func addArc(tangent1End: CGPoint, tangent2End: CGPoint, radius: CGFloat, transform: CGAffineTransform)`

Adds an arc of a circle to the path, specified with a radius and two tangent lines.

`func addCurve(to: CGPoint, control1: CGPoint, control2: CGPoint, transform: CGAffineTransform)`

Adds a cubic Bézier curve to the path, with the specified end point and control points.

`func addQuadCurve(to: CGPoint, control: CGPoint, transform: CGAffineTransform)`

Adds a quadratic Bézier curve to the path, with the specified end point and control point.

`func closeSubpath()`

Closes and completes a subpath in a mutable graphics path.