<!--
{
  "availability" : [
    "iOS: 13.0.0 -",
    "iPadOS: 13.0.0 -",
    "macCatalyst: 13.0.0 -",
    "macOS: 10.15.0 -",
    "tvOS: 14.0.0 -",
    "visionOS: 1.0.0 -"
  ],
  "documentType" : "symbol",
  "framework" : "CoreHaptics",
  "identifier" : "/documentation/CoreHaptics/CHHapticAdvancedPatternPlayer",
  "metadataVersion" : "0.1.0",
  "role" : "Protocol",
  "symbol" : {
    "kind" : "Protocol",
    "modules" : [
      "Core Haptics"
    ],
    "preciseIdentifier" : "c:objc(pl)CHHapticAdvancedPatternPlayer"
  },
  "title" : "CHHapticAdvancedPatternPlayer"
}
-->

# CHHapticAdvancedPatternPlayer

A protocol that defines an advanced pattern player capable of looping, seeking, pausing, and resuming haptic playback.

```
protocol CHHapticAdvancedPatternPlayer : CHHapticPatternPlayer
```

## Overview

Create instances of this pattern player through a [`CHHapticEngine`](/documentation/CoreHaptics/CHHapticEngine) object by calling a factory method such as [`makeAdvancedPlayer(with:)`](/documentation/CoreHaptics/CHHapticEngine/makeAdvancedPlayer(with:)). When you ask an advanced pattern player to play, pause, or resume a haptic pattern, the player submits those commands to the haptic engine on your behalf.

Unlike [`CHHapticPatternPlayer`](/documentation/CoreHaptics/CHHapticPatternPlayer), the advanced pattern player supports looping of haptic and audio patterns, by setting [`loopEnabled`](/documentation/CoreHaptics/CHHapticAdvancedPatternPlayer/loopEnabled). The advanced pattern player can also call a block when the player finishes, through its [`completionHandler`](/documentation/CoreHaptics/CHHapticAdvancedPatternPlayer/completionHandler) property.

## Topics

### Setting Playback Properties

[`loopEnabled`](/documentation/CoreHaptics/CHHapticAdvancedPatternPlayer/loopEnabled)

A Boolean that determines whether the haptic repeats itself on completion.

[`loopEnd`](/documentation/CoreHaptics/CHHapticAdvancedPatternPlayer/loopEnd)

The time at which to end looping haptic playback.

[`playbackRate`](/documentation/CoreHaptics/CHHapticAdvancedPatternPlayer/playbackRate)

The playback rate of the haptic player.

[`completionHandler`](/documentation/CoreHaptics/CHHapticAdvancedPatternPlayer/completionHandler)

A completion block that runs after the haptic finishes playing.

[`CHHapticAdvancedPatternPlayerCompletionHandler`](/documentation/CoreHaptics/CHHapticAdvancedPatternPlayerCompletionHandler)

A typealias for the completion handler to run after a haptic finishes playback.

### Controlling Playback

[`pause(atTime:)`](/documentation/CoreHaptics/CHHapticAdvancedPatternPlayer/pause(atTime:))

Pauses the haptic player during playback.

[`resume(atTime:)`](/documentation/CoreHaptics/CHHapticAdvancedPatternPlayer/resume(atTime:))

Resumes playing a paused haptic.

[`seek(toOffset:)`](/documentation/CoreHaptics/CHHapticAdvancedPatternPlayer/seek(toOffset:))

Jumps to the specified offset time in playing the haptic.

### Silencing Haptic Playback

[`isMuted`](/documentation/CoreHaptics/CHHapticAdvancedPatternPlayer/isMuted)

A Boolean value that indicates whether to silences all haptic and audio output from the player.



---

Copyright &copy; 2026 Apple Inc. All rights reserved. | [Terms of Use](https://www.apple.com/legal/internet-services/terms/site.html) | [Privacy Policy](https://www.apple.com/privacy/privacy-policy)