The absolute time, in seconds, to use for scheduling haptic and audio events.
- iOS 13.0+
- Mac Catalyst 13.0+
- Core Haptics
Time is measured in seconds. This time applies to all haptic and audio events sent to and managed by the Core Haptics engine. Use the current time as a way to determine or track the start times of haptic and audio events, created as
CHHaptic objects. It corresponds to the
duration properties of haptic events.