Starts playing the pattern at the specified time.
- iOS 13.0+
- Mac Catalyst 13.0+
- Core Haptics
The time from which to start playing the pattern.
An error that contains information about why the pattern player couldn't start, or
nilif no error occurred.
0 or any value less than the haptic engine's
current, the pattern starts playing immediately. If you call this method on a player that's already playing, it restarts itself at the beginning of the pattern.