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# CVOpenGLBufferPoolGetOpenGLBufferAttributes(_:)

Returns the attributes of OpenGL buffers that will be created from a buffer pool.

```
func CVOpenGLBufferPoolGetOpenGLBufferAttributes(_ pool: CVOpenGLBufferPool) -> Unmanaged<CFDictionary>?
```

## Parameters

`pool`

The OpenGL buffer pool containing the attributes to be retrieved.

## Return Value

The OpenGL buffer attributes Core Foundation dictionary, or `NULL` on failure.

## Discussion

You can use this function to obtain information about the OpenGL buffers that will be created from the buffer pool.

---

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