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# FFEffectGetEffectStatus(_:_:)

Sends a hardware-specific command to the driver.

```
func FFEffectGetEffectStatus(_ effectReference: FFEffectObjectReference!, _ pFlags: UnsafeMutablePointer<FFEffectStatusFlag>!) -> HRESULT
```

## Parameters

`effectReference`

An opaque reference handle to an effect object. This is obtained from a previous call to FFDeviceCreateEffect.

`pFlags`

Pointer to status flags for the effect. The value can be 0 or one or more of the following constants:

    FFEGES_PLAYING

    The effect is playing.

    FFEGES_EMULATED

    The effect is emulated.

## Return Value

If the method succeeds, the return value is FF_OK. If the method fails, the return value can be one of the following error values:

## Discussion

FFERR_INVALIDPARAM

FFERR_NOTDOWNLOADED

---

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