Unloads the code associated with the receiver.
- iOS 2.0+
- macOS 10.5+
- tvOS 9.0+
- watchOS 2.0+
true if the bundle was successfully unloaded or was not already loaded; otherwise,
false if the bundle could not be unloaded.
This method attempts to unload a bundle’s executable code using the underlying dynamic loader (typically
dyld). You may use this method to unload plug-in and framework bundles when you no longer need the code they contain. You should use this method to unload bundles that were loaded using the methods of the
NSBundle class only. Do not use this method to unload bundles that were originally loaded using the bundle-manipulation functions in Core Foundation.
It is the responsibility of the caller to ensure that no in-memory objects or data structures refer to the code being unloaded. For example, if you have an object whose class is defined in a bundle, you must release that object prior to unloading the bundle. Similarly, your code should not attempt to access any symbols defined in an unloaded bundle.
Prior to OS X version 10.5, code could not be unloaded once loaded, and this method would always return
false. In macOS 10.5 and later, you can unload a bundle’s executable code using this method.