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# resume()

Resumes a previously paused session.

```
@MainActor final func resume() async throws
```

## Discussion> Throws: A ``doc://com.apple.FoveatedStreaming/documentation/FoveatedStreaming/FoveatedStreamingSession/DisconnectReason`` error if a disconnection occurs.  Or, a <doc://com.apple.documentation/documentation/Swift/CancellationError> if the task is cancelled.

When this function returns successfully without throwing an error the foveated streaming session’s [`status`](/documentation/FoveatedStreaming/FoveatedStreamingSession/status-swift.property) will equal [`FoveatedStreamingSession.Status.connected`](/documentation/FoveatedStreaming/FoveatedStreamingSession/Status-swift.enum/connected).

---

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