Protocol

Fx3DAPI_v2

The Fx3DAPI_v2 protocol defines the methods the host application provides to get information about the 3D environment, including camera and object transforms.

Declaration

@protocol Fx3DAPI_v2

Topics

Accessing the 3D Environment

- worldToFilmMatrix

Gets the 4x4 world to film matrix.

Required.

- worldToObjectMatrix

Gets the 4x4 world to object matrix.

Required.

- worldToEyeMatrix

Gets the 4x4 world to eye matrix.

Required.

- isUsingCamera

Returns whether the object or group is using a camera.

Required.

Constants

Draws in Screen Space Key

Defines that the plug-in draws in screen space.

Instance Methods

Relationships

Inherits From

Inherited By