Type Alias

GCGamepadValueChangedHandler

Signature for the block executed if any element in the gamepad profile changes value.

Declaration

typealias GCGamepadValueChangedHandler = (GCGamepad, GCControllerElement) -> Void

Discussion

The block parameters are defined as follows:

gamepad

The profile object whose value changed.

element

The element whose value changed.

If multiple elements change values at the same time, the block is called once for each element that changed. The block is called only for the elements directly attached to the profile object; if a child element of one of those elements changes values, the block is called for the parent.

This block type is used by the valueChangedHandler property.