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# GCPhysicalInputElementTypedName

A type-safe name for accessing elements of a physical input element collection.

```
protocol GCPhysicalInputElementTypedName : Hashable, RawRepresentable, Sendable where Self.RawValue == String
```

## Topics

### Associated type

[`associatedtype PhysicalInputElement : GCPhysicalInputElement`](/documentation/GameController/GCPhysicalInputElementTypedName/PhysicalInputElement)

A placeholder for the type that adopts this protocol.

## Relationships

### Conforming Types

[`GCButtonElementName-swift.struct`](/documentation/GameController/GCButtonElementName-swift.struct)

[`GCDirectionPadElementName-swift.struct`](/documentation/GameController/GCDirectionPadElementName-swift.struct)

[`GCPhysicalInputElementName-swift.struct`](/documentation/GameController/GCPhysicalInputElementName-swift.struct)

[`GCSwitchElementName-swift.struct`](/documentation/GameController/GCSwitchElementName-swift.struct)

[`GCAxisElementName-swift.struct`](/documentation/GameController/GCAxisElementName-swift.struct)

### Inherits From

[`Sendable`](/documentation/Swift/Sendable)

[`RawRepresentable`](/documentation/Swift/RawRepresentable)

[`Equatable`](/documentation/Swift/Equatable)

[`SendableMetatype`](/documentation/Swift/SendableMetatype)

[`Hashable`](/documentation/Swift/Hashable)

---

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