Called when a player connects to or disconnects from the match.
- iOS 4.1–8.0Deprecated
- macOS 10.8–10.8Deprecated
- Mac Catalyst 13.0–13.0Deprecated
The match that the player is connected to.
The identifier for the player whose state changed.
The state the player moved to.
Your game implements this method to be notified when players connect to or disconnect from the match.